i tried to animate it on 2d, once. its time consuming work. i’ve tried it once some years ago:
modeling special lowpoly character and animating in 3d. render 80pixel image and resize it with an impulse filter –> much faster and easier workflow !
i’ve scaled scale up the rendering above with an impulse filter:
it give perfect control over final “image resolution”, you have alpha channel better control of color, sharpness, contrast etc…
different scale and add touch a blur”
quicktime rendering of preview option in modo. its works nice but the preview is too fast for constant look: