About Render Engines part 2

Each render algorithms has different benefit in different Scene / Light Situations.  Some common Render engines using following Algorithms: Here is list Pro and Con based on my own Experience :    Pathtracer Pro : easy to use best for exteriors great characters and outdoor renderings Con : bad for caustic not so good forContinue reading “About Render Engines part 2”

About Render Engines part 1

This is a quick overview of current render Engines for Houdini and General in terms of MotionGraphics and VFX usage.  There are different RenderEngines out there, each one is unique and uses different method to solve a problem. I am looking into Arnold, RenderMan, Vray, Octane and Redshift. For comparison reason I added Indigo RendererContinue reading “About Render Engines part 1”