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Heri

Designer , Effects lookdev, Artist, Technical Director

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Category Archives: daily2017

Arnold vs renderman

Posted byHeriDecember 4, 2017June 23, 2018Posted in::fractals, ::Shading.Rendering, daily2017Tags:arnold, rendermanLeave a comment on Arnold vs renderman

golden ratio hexa fractals

exploring methid to create fractals in houdini and explore spline rendering in Pixars Renderman. RIS renderings of millions of spline is quite fast. Houdini also handle huge amount spline in almost realtime.  

Posted byHeriNovember 30, 2017June 23, 2018Posted in::fractals, daily2017Tags:houdini, rendermanLeave a comment on golden ratio hexa fractals

Renderman tests

Testing renderman 21 in Houdini. Quite fast so far

Posted byHeriNovember 27, 2017June 23, 2018Posted in::fractals, ::Shading.Rendering, daily2017Tags:houdini, rendermanLeave a comment on Renderman tests

Triangel grid

Posted byHeriNovember 14, 2017November 14, 2017Posted in::fractals, daily2017Tags:houdini, thea renderLeave a comment on Triangel grid

Grid spirals

Posted byHeriNovember 13, 2017Posted in::fractals, daily2017Tags:houdini, thea renderLeave a comment on Grid spirals

Grid spirograph

Posted byHeriNovember 11, 2017November 12, 2017Posted in::fractals, daily2017Tags:houdini, thea renderLeave a comment on Grid spirograph

Fractal grid tool

I am starting wrap up fractal tools and doing some test rendering.

Posted byHeriNovember 11, 2017Posted in::fractals, daily2017Tags:houdini, thea renderLeave a comment on Fractal grid tool

retro Spaceship

i am starting a new series with models of scifi vehicles

Posted byHeriOctober 17, 2017November 7, 2017Posted in::Shading.Rendering, daily2017Tags:modo, thea renderLeave a comment on retro Spaceship

Trangle fractals

1.4 billion polygons. 8 reflection bounces. 30 minutes rendertime on my macbook in 4k 800 Millionen polygons

Posted byHeriJuly 13, 2017July 14, 2017Posted in::fractals, daily2017Tags:houdini, thea renderLeave a comment on Trangle fractals

True 3d fractals 

Working on system in Houdinifor handling large datasets. Simple and easy. Almost realtime feedback and efficient rendering.

Posted byHeriJuly 12, 2017Posted in::fractals, ::Shading.Rendering, daily2017Tags:houdini, mantraLeave a comment on True 3d fractals 

Mono fractals

Posted byHeriJune 21, 2017June 23, 2017Posted in::fractals, daily2017Tags:blender, cycles, houdiniLeave a comment on Mono fractals

Fractal triforce 3

Posted byHeriJune 20, 2017Posted in::fractals, daily2017Tags:blender, cycles, houdiniLeave a comment on Fractal triforce 3

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