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Heri

Designer , Effects lookdev, Artist, Technical Director

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Category Archives: daily2021

crystal rendering with Spectral Light

I though I try an experiment and taking my crystal into Indigo renderer.  its work in progress . the crystal is “crystal” clear, but for “real world” crystal I need random scattering at bottom. I will look into Indigo’s shader language. BiDirectional MTL: more BiDirectional MTL:

Posted byHeriMarch 26, 2021Posted indaily2021Tags:houdini, IndigorenderLeave a comment on crystal rendering with Spectral Light

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