water rendering with arnold GPU

I am starting to look into water effects shading, this 1st simulation with Houdini solvers. the foam is a little over-the-top. but I think the shading itself starts to come together. with the new Arnold GPU updates it’s getting really fast., specifically when I am using Arnold Operators. I’ve created underwater bubbles in extra simulationContinue reading “water rendering with arnold GPU”

lens shootout : Nikkor 32mm vs sigma 17-70mm part 1

its actually a really unfair comparison, because the sigma is macro lens and nikon a portrait lens. the Sigma 17-70 F2.8 Macro is considered as all around lens and the nikon could considered it was well. the nikon lens 32mmF1.2 have really close focus distance for this kind of lens (which good for macro) and also smallerContinue reading “lens shootout : Nikkor 32mm vs sigma 17-70mm part 1”